Johnny Hurricane Reviews Archives - GamersHeroes https://www.gamersheroes.com/honest-game-reviews/johnny-hurricane-reviews/ Short and accurate game guides designed to save you time and effort. Honest Game Reviews, Breaking News, & More Fri, 06 Dec 2024 00:22:28 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 https://www.gamersheroes.com/wp-content/uploads/2018/04/cropped-Gamers-Heroes-Site-Icon-32x32.jpg Johnny Hurricane Reviews Archives - GamersHeroes https://www.gamersheroes.com/honest-game-reviews/johnny-hurricane-reviews/ 32 32 Indiana Jones and the Great Circle Review https://www.gamersheroes.com/honest-game-reviews/indiana-jones-and-the-great-circle-review/ https://www.gamersheroes.com/honest-game-reviews/indiana-jones-and-the-great-circle-review/#respond Fri, 06 Dec 2024 00:22:27 +0000 https://www.gamersheroes.com/?p=149201 Indiana Jones and The Great Circle goes to show that MachineGames has an eye for fortune and glory.

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Storied archaeologist Indiana Jones has been away from the gaming scene for some time, but Bethesda and MachineGames are providing a new outing for this hero with Indiana Jones and the Great Circle.

Is Indiana Jones and the Great Circle worthy of the series, or should you skip it like you did the last movie?

Indiana Jones and the Great Circle Review


The game starts with a classic:

Indiana Jones makes his way into a temple, looking for an artifact. After a tutorial, the big rock we’ve all come to know and love chases you out.

Boom: Indiana Jones and the Great Circle.

With the artifact in tow, players head back to Marshall College to return to work. On your first night back, a massive man sneaks in and attacks you, stealing a completely different artifact from the College and leaving before you even know what’s going on.

Getting one’s bearings, you figure out what was stolen and then find a clue. The burglar had a pedant revealing he was from the Vatican, giving you a new area to check out.

Taking place in 1937, Indiana Jones and the Great Circle pits players against Nazis and Mussolini’s fascists. Mussolini has already taken over Rome, so you have to sneak in as a priest. Here, you run into Gina Lombardi, a journalist who is looking for her sister.

You agree to help her since you know her sister as well, and the two of you adventure together. You are also introduced to Emmerich Voss, the leader of the Nazi’s in the area and the big bad of the game. He is an archaeologist as well and is searching for The Great Circle.

Similar to Wolfenstein, Indiana Jones and the Great Circle Review is in first person, so you can literally punch some Nazis instead of just talking about it on the internet.

Combat in Indiana Jones and the Great Circle feels fantastic, packing a punch.

While I always want to brawl when given the chance, gunplay is also a highlight, as players can feel the weight of each gun differently.

Of course, Indiana Jones and the Great Circle features the whip. You can disarm, trip, slap, and even distract enemies with it. It’ll be your most useful tool and trusted ally – especially when climbing.

Along the way, players will use said whip as a grappling hook to get up and down and all around the areas of the game.

There’s only one downside; its stamina. Running out hurts, and it makes Indiana Jones and the Great Circle a surprisingly vertical game because of it.

Thankfully, the stamina system in Indiana Jones and the Great Circle works, taking the best elements of of Dishonored 2 when one explored the town for loot and cash. The areas in Indiana Jones and the Great Circle aren’t massive open-world sections, but they still get the job done.

The Vatican gives you a city to explore, with buildings, quarries, shops, and other spots. Then you hit Gizeh, which is the desert, Pyramids, and the Sphinx. There’s a jungle and the College to explore as well, and exploring is encouraged.

One of the first tools you get is a camera, which will give you hints for quests but also earn you skill experience. You can spend that on skill books you find or buy throughout the game for buffs. You have basic ones like increased HP or stamina, but unique ones like retrieving your hat to get up after a KO. Given enough time, Indiana Jones and the Great Circle lets players become an unstoppable force.

Indiana Jones and the Great Circle also incentivizes exploration with quests and cash.

Cash is on a per-area basis, so the money from Rome won’t be spent in Egypt, and vice versa. Said money can be used to buy map locations and new equipment like a lighter. Then, you can find quests, relics, mysteries, and other spots like an underground boxing ring.

Put simply, Indiana Jones and the Great Circle features a wealth of content beyond the main story. Some of the side content is worth doing for more than skill points and cash.

There is stealth in Indiana Jones and the Great Circle, but there are no instafail areas. Since you can change disguises, the stealth is pretty good. Clubbing someone in the back of the head feels good; it’s just hard to stay motivated when wed rather be brawling.

Note that Indiana Jones and the Great Circle features both guided and nonguided modes at the offset. With guided mode, you keep waypoints and markers for key objectives.

However, those looking for a real challenge should turn to a guide; some of Indiana Jones and the Great Circle’s puzzles were hard enough with the markers.

Thankfully, Gina will occasionally be with you to provide hints. While we were stumped a few times, everyhing eventually clicks – be ready to use your brain!

When it comes to quibbles, this title does not let you skip cutscenes, and there is a fair amount of backtracking around quests. There was one instance where we ran back and forth from the Sphinx at least three times in one mission.

While there was a single crash, this title’s autosave was only a minute behind – so it didn’t hurt too bad.

Indiana Jones and The Great Circle goes to show that MachineGames has an eye for fortune and glory. Not only is this title another great addition to Xbox Game Pass, it’s an absolute must for fans of the infamous Indy.

Indiana Jones and the Great Circle Review

Reviewed On: Xbox Series X (A digital code was provided)
Release Date: December 5, 2024
MSRP: $69.99
Platforms: Xbox Series X|S, PC
Developer: MachineGames
Publisher: Xbox Game Studio

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Microsoft Flight Simulator 2024 Review – Winging It https://www.gamersheroes.com/honest-game-reviews/microsoft-flight-simulator-2024-review-winging-it/ https://www.gamersheroes.com/honest-game-reviews/microsoft-flight-simulator-2024-review-winging-it/#respond Sun, 01 Dec 2024 17:42:56 +0000 https://www.gamersheroes.com/?p=148829 Microsoft Flight Simulator 2024 is an absolute must for all Xbox Game Pass subscribers.

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Although Asobo Studio’s Microsoft Flight Simulator 2024 launched in a very rough state, a few weeks have passed since then. Is this title ready for takeoff?

Microsoft Flight Sim 2024 Review


We did not play the original Microsoft Flight Simulator released 2020, so the skies of the 2024 release were new to us

While a campaign is available, it simply serves as tutorial that runs pilots through the “basics” of the game. The only thing basic about it is the flying – and that’s a stretch.

Beyond that, players will question how one will ever remember everything. From removing the blocks from under the plane wheels to unplugging the exhaust pipe before takeoff, Microsoft Flight Simulator 2024 goes deep. However, with enough trial and error, flying becomes second nature.

At that point, Microsoft Flight Simulator 2024 becomes really enjoyable.

Flight sim 2024 game review

After passing certifications and doing some flying, players can begin missions that earn credits. These can then be used to buy more planes and get more certifications for new plane types, helicopters, and the like.

While some are easy, like dropping off skydivers or doing escort missions, others task players with picking up injured people and drop them off at a hospital – always a bit dicey on a controller.

Microsoft Flight Simulator 2024’s missions are a great addition to the title, definitely keeping one busy – even if they don’t pay much.

The crux of Microsoft Flight Simulator 2024 is flying anywhere on Earth you want to go. The flying itself takes a bit of getting used to, especially since each plane is handles differently.

Microsoft Flight Simulator 2024’s best option is the free flight mode. You just pick a plane, pick a spot to spawn in at, and then start flying. It is very relaxing until you fly too high or take a turn too quickly and start hearing “Stall! Stall! Stall” right before you drop like an anvil.

It’s a lesson you only need to learn once.

Flight sim 2024 ho

While you can visit anywhere in Microsoft Flight Simulator 2024’s Free Flight mode, the World Photographer mode takes a more direct approach.

Featuring a series of challenges, players will set out to find real-life monuments like the Pyramids or the Golden Gate Bridge. One can even leave one’s plane and explore the monuments on foot.

We visited a Japanese temple with a float plane, which we never expected to be flying. The only downside is you’ll want to visit these places in real life – at least, until you look up ticket prices.

As for other objective-based game types, one can check activities in the main menu. Microsoft Flight Simulator 2024 features a few different race types with leaderboards, with races against a ghost rather than other players.

Microsoft Flight Simulator 2024 also features landing challenges. These are not fun and low altitude to boot, having players flying low for bonus points.

Despite that, low altitude does give players a fast jet, with climbs, with one blacking out for climbing too quickly. We originally thought we were respawning, but catching our breath got us our vision back. It’s a pretty cool feature, adding to Microsoft Flight Simulator 2024’s authenticity.

There were issues logging into Microsoft Flight Simulator 2024 at launch, but they did not appear in the coming days during our review period.

Despite that, note there are issues when you are on the ground like pop in and textures refusing to load. However, this could be due to our always-online nature – the fault could very well lie on our end.

Do note Microsoft Flight Simulator 2024 is always online; if you can’t connect, you can’t play.

Microsoft Flight Simulator 2024 is an absolute must for all Xbox Game Pass subscribers. Not only does it feel great, it will leave pilots with a strong feeling of wanderlust and a yearning for their next flight.

Microsoft Flight Simulator 2024 Review

Reviewed On: Xbox Series X (A digital code was provided)
Release Date: November 19, 2024
MSRP: $69.99
Platforms: Xbox Series X|S, PC
Developer: Asobo Studio
Publisher: Xbox Game Studios

Alternative Reviews: GamingBolt, COGConnected
Aggregate Scores: Metacritic, OpenCritic

Review Policy | Scoring Policy | Meet the Reviewer

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Dragon Quest III HD-2D Remake Review https://www.gamersheroes.com/honest-game-reviews/dragon-quest-iii-hd-2d-remake-review/ https://www.gamersheroes.com/honest-game-reviews/dragon-quest-iii-hd-2d-remake-review/#respond Sun, 17 Nov 2024 20:22:27 +0000 https://www.gamersheroes.com/?p=148222 Fans of the original Dragon Quest III will feel right at home with this stellar HD-2D Remake. Rise, fellow heroes, and slay the great Archfiend.

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Decades after Dragon Warrior III originally released (has it really been that long?!), Square Enix and ARTDINK set off on another grand adventure with the Dragon Quest III HD-2D Remake. Should players take on the mantle of Hero once more?

Dragon Quest III HD-2D Remake Review


The Dragon Quest III HD-2D Remake begins with your 16th birthday – the age you were destined to set out on your adventure.

While still a child, your father Ortega went off to face the demon king Baramos and to bring peace to the realm. He never returned, so now it is your turn to set off and do what your father could not. Setting off to meet the king, he tells you about your father and his mission.

Given some gold and equipment, players will then set off and gather an adventuring party. Your father made the mistake of going alone; that’s not a problem here.

After forming your party, the first task is to get the Thief’s key and gain access to the next continent. The first island acts as a tutorial for the player.

While nothing too serious happens, players will still be tested. For instance, I forgot that bubble slimes can poison you on hit…and I didn’t have an antidote. You’ll grind, find new gear, and figure out your party comp before moving on.

You’ll also fight a lot, because the encounter rate has been cranked up.

Dragon Quest III HD-2D Remake does make improvement in game speed, but that also increases the amount of enemy encounters.

As grinders, we don’t mind fighting a ton when it’s turn-based since we can just spam attacks. Do note players can change the battle speed, so encounters fly by. Don’t want to fight? Players can set the AI to take control of the fights.

The computer does well for the most part, but sometimes they burn heals or items. It isn’t uncommon for one enemy to be left, and the AI uses the turn to heal instead of just finishing it off.

Class-wise, you will be playing the Hero that can do anything. We gave said Hero the biggest damage weapon and went wild with it, but magic is also available. One”s group can have Warriors, Fighters, Mages, Clerics, Clowns, Thieves, Traders, and even Monster Wranglers.

Some are better than others, but all have a purpose in combat. Thieves steal loot after a fight and can use whips. Monster Wranglers get stronger as you recruit more monsters. While not a complicated system, it leaves a lot of room for customization within your group.

The Monster Wrangler is new to the Dragon Quest III HD-2D Remake, getting stronger as you find more monsters for the massive Monster Arena minigame.

Said arena has changed; players used to just bet on fights and hope that you guys won. Now, players will go out, find monsters to recruit, and then use them in the arena to earn cash and prizes.

This is a simple system if you can actually find the monsters; but in practice they are well hidden. The other benefit to recruiting is that your Monster Wrangler gets stronger, and their moves do even more damage.

This system is a win-win, and we greatly enjoyed our time with it..

While you aren’t in the overworld or in town, Dragon Quest III HD-2D Remake will have players going through dungeons. Most are well-designed, with a few traps and mimic chests, but again, the high encounter rate hurts here.

Despite being grinders, when one has fallen down a trap two or three times in a dungeon, we have had enough. Thankfully, the game is generous with the amount of healing items it hands out – even if that is another problem.

While Dragon Quest III HD-2D Remake is a remake (it’s in the title), there’s still some annoyances carried ocwe.

Take the fact that players have an item bag and a bag for one’s characters. If a healing herb is in the item bag but not your character, it can’t be used in combat. In addition, there are markers on where to go next, but they aren’t great at helping you actually need to get.

Finally, the personality system isn’t well explained. As a result, players might have a mage that is getting increased strength stats — minor gripes, but still worth mentioning.

Thankfully, we didn’t run into any tech issues, crashes, or frame drops.

Fans of the original Dragon Quest III will feel right at home with this stellar HD-2D Remake. Rise, fellow heroes, and slay the great Archfiend.

Dragon Quest III HD-2D Remake Review

Reviewed On: PlayStation 5 (A digital code was provided)
Release Date: September 19, 2024
MSRP: $59.99
Platforms: PlayStation 5, Xbox Series X|S, Nintendo Switch, PC
Developer: Square Enix, ARTDINK
Publisher: Square Enix
Alternative Reviews: RPG Fan, Checkpoint Gaming, Video Chums
Aggregate Scores: Metacritic, OpenCritic

Review Policy | Scoring Policy

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Dragon Age: The Veilguard Review https://www.gamersheroes.com/honest-game-reviews/dragon-age-the-veilguard-review/ https://www.gamersheroes.com/honest-game-reviews/dragon-age-the-veilguard-review/#respond Thu, 07 Nov 2024 18:01:08 +0000 https://www.gamersheroes.com/?p=147831 Dragon Age: The Veilguard is a perfectly fine action RPG that simply doesn't stand up to the best of what 2024 has to offer.

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After first being revealed at The Game Awards long, long ago (we’re talking 2018), BioWare and Electronic Arts’ Dragon Age: The Veilgaurd has arrived just in time for peak gaming season. Can this title stack up to this year’s other juggernauts, or should players be wary?

Dragon Age: The Veilguard Review


Playing and beating all Dragon Age titles multiple times, we’re no strangers to the series – we even platinumed Dragon Age: Origins.

Featuring a world close to annihilation, Solas (Dreadwolf, which is a way better name than The Veilguard) is trying to open a portal to the Fade and unleash the demons that lurk within. Working alongside Varric and others, players set out to hunt Solas down and stop him.

Finally catching up to him, Varric tried to reason with the mad Elf, but he’d have none of it. When words failed to find him, a tower from one’s party was thrown down on top of him that interrupted the ritual and imprisoned Solas back to the Fade.

In that short amount of time, two ancient evil gods managed to sneak out, and voilà, we have a purpose and a story.

Solas was undoubtedly bad, but these two are nightmares, gaining the title of God through conquest and tyranny.

Ghilan’nain and Elgar’nan are Elven Gods that bring blight, destruction, and Dragons. With zero chance of stopping the big bads right now, the group retreats to a part of the Fade known as the Light House.

Serving as the hub for you and your team, players will set out to do what one does best: defeat a big Ancient evil – albeit two of them. Dragon Age: The Veilguard is one of those games that you can complete in 40-50 hours, or 80 hours for the completionists out there.

The early parts of of Dragon Age: The Veilguard prove to be overly linear. There’s loot and minor secrets, such as a hidden room with some extra gold. However, this title doesn’t even try to pretend to be open world – think Dragon Age 2.

Everything in Dragon Age: The Veilguard is also disconnected, since you are traveling through the Fade from area to area. Fast travel will help alleviate some backtracking, but players will revisit the same areas multiple times.

To be fair, areas in Dragon Age: The Veilguard evolve as one progresses. Despite this, we ended up hitting up Docktown at least a dozen times.

Choices are also hit and miss in Dragon Age: The Veilguard. Certain obvious choices will have significant impacts on your team and the game world; an early one leaves one of your teammates scarred, while a later one costs players an entire city.

The bigger issue with the choices is the fact that you can’t really be a bad guy this time around. Sure, you can occasionally punch people or leave others to die, but most choices boil down to three different versions of yes.

You get the sassy yes; the good boy, yes; and the “FINE, I’ll do it” yes. At some point, we need to move the story forward; it could have been handled better.

Dragon age the veilguar

Choices were lacking, but the banter between party members during missions somewhat made up for it. Players can only bring two allies at a time, more like Mass Effect than Dragon Age.

For instance, one of my favorite combos is Taash and Emmrich. During an adventure in the undercroft, we were discussing what would happen to our bodies after we died. Emmrich is a Necromancer and obsessed with reanimated corpses, so once that was brought up, Taash shut it down immediately. So now, when Taash dies, I will inherit their body.

That was a forced choice that I actually enjoyed.

For longtime fans, Dragon Age: The Veilguard features a number of changes to its combat system. Proving to be more of action RPG then the system in Dragon Age: Inquisiton, it ended up feeling more like a light version of 2018’s God of War than anything else.

After playing as a Mage for a few levels, the class became enjoyable. While players are slow due to a restricted mana pool, Dragon Age: The Veilguard opens to to include additional equipment that dramatically changes one’s build.

Starting as a lightning Mage, we switched to a Spellblade once we discovered the joys of the Arcane Bomb. Our bread-and-butter used to be Walking Bomb, so the switch-up proved to be second nature before too long.

As one auto-attacks in Dragon Age: The Veilguard, the enemy builds up stacks of the Arcane Bomb. Once it reaches three hits, it turns into a big bomb that can explode for big damage. With the right build, one can make said big bomb stack multiple times as well.

Enter us ripping enemies up en masse near the end of our playthrough. Allies play a big role in combat as well, with all companions potentially being a healer.

When it comes down to it, those that dive into Dragon Age: The Veilguard should aim for combos.

Some attacks and spells have things like Overwhelm, Sundered, or Weakened. When you combine that with an ally’s attacks, this sets off a detonation that does big damage and looks even better.

Our particular build revolved around setting up our own Arcane Bomb, then Overwhelming the enemies for allies to make them go boom. It’s just a shame combat takes too long to get to the really fun stuff – there’s even an ultimate attack just waiting to be charged up for big damage.

The economy is also another highlight of Dragon Age: The Veilguard. Never feeling reach, we were always desiring items.

While one does not sell gear, if the players gets a copy of an item, it then upgrades to the next rarity level. From there, players can go to the Light House and put enchantments on the gear at no cost.

That’s not all – players can then put down trophies and other items in thier own room, but the customization is very limited. Do note there are free refunds on skill points, which is always a good thing.

Unfortunately, not everything is rosy in Dragon Age: The Veilguard.

For longtime fans, there are only three choices from previous Dragon Age titles can be brought over, all from Dragon Age: Inquisition.

Certain party members are also needed to get through obstacles; Taash’s fire breathing, for instance, must be used to light torches and burn brush. As a Mage that can literally spawn fire from nothing, not lighting them ourselves felt backwards.

Perhaps the biggest offense comes from its control scheme. The pickup item button and the jump button should NEVER be the same, and it proves to be the case here.

Tech-wise, there are no bugs, crashes, or frame drops to speak of in Dragon Age: The Veilguard.

Dragon Age: The Veilguard is a perfectly fine action RPG that simply doesn’t stand up to the best of what 2024 has to offer. While those who liked Dragon Age 2 will appreciate this title, more casual fans best tread with caution.

Dragon Age: The Veilguard Review

Reviewed On: PlayStation 5 (A digital code was provided)
Release Date: October 31, 2024
MSRP: $59.99
Platforms: PlayStation 5, Xbox Series, PC
Developer: Bioware
Publisher: EA

Alternative Reviews: Kakuchopurei, VGC, RPG Site
Aggregate Scores: Metacritic, OpenCritic

Review Policy | Scoring Policy

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Frostpunk 2 Review https://www.gamersheroes.com/honest-game-reviews/frostpunk-2-review/ https://www.gamersheroes.com/honest-game-reviews/frostpunk-2-review/#respond Wed, 25 Sep 2024 14:50:16 +0000 https://www.gamersheroes.com/?p=146468 With its unique blend of strategy, survival, and city building, Frostpunk 2 stands as one of the best titles of 2024.

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11 bit studios’ Frostpunk 2 has entered the ring during a busy 2024 season, bringing winter to PC gamers this fall. Should players set out to survive its harsh conditions?

Frostpunk 2 Review


Takes place 30 years after the events of the first Frostpunk, this sequel has players still feeling the effects of The Great Storm. The world is still frozen and covered in ice and snow, making survival extremely difficult. With the old leader dying, you take the role of Steward and try to lead New London through your frozen nightmare.

Your first priority in Frostpunk 2 is to find a new source of fuel and fix up the old, broken-down generator. The old captain left a large stash of coal behind, giving you time to set up a new fuel source before you freeze to death.

In addition to keeping everyone warm, you need to worry about food and goods. If it sounds like everything is against you, that’s because it is. You have a clock, and if the timer hits zero, you and everyone in your city dies. It’s more of a stress manager than a resource manager.

To satisfy all your people, you need to build districts. For instance, housing keeps people warm and safe, resource stations and factories pump out materials for citizens and buildings, and mines drill up precious black gold.

It’s a delicate balancing act, due to only so many people who can work. Early on, it is all about sacrifice. What can you live without right now to survive to the point of more workers arriving? Frostpunk 2’s management can quickly become addicting.

You can speed this whole process up by doing research. Using your research station, you can unlock new buildings, laws, or even passive buffs like less heat lost in housing districts. The new laws can be voted on at the council and will give you more passive buffs like an increased workforce, more population growth, extra cash, or reduction of diseases, among other things. It all sounds simple, but then one needs to factor in reputation and favors.

When you start Frostpunk 2, there will be a few factions in your city who basically act as the “government” and vote for laws. You can increase the likelihood of a law passing by offering a favor to a faction. This is a great way to get an easy reputation with factions early on and raise your overall trust as a leader.

However, the problem comes down the line when you start having promises that actively oppose other factions. From there, one will have to worry about appeasing these whiney babies on top of keeping your city feed and warm. Their buffs are totally worth it, so maintaining high rep with them is usually a good idea.

One of the funnest aspects of Frostpunk 2 is the Frostland Teams – survivors who you send out into the wasteland to search for supplies, survivors, relics, or new places to set up a colony. There is an element of randomness to this each time, and the rewards out there can be incredible. You can stock up with 50,000k materials sometimes or even unlock a whole new resource point. The Frostlands are essential to stockpiling your cities. You’ll need to be stocked up, too, because every so often, a cold death creeps into the air, the Whiteout.

No matter how well you might be doing, once the Whiteout hits, your cities turn into a frozen wasteland. All outside communication is cut off, and you have to fend for yourself with what you have. This is a tense time for the city, and if you aren’t stocked up with fuel and food, you will lose people and likely lose the game. Month’s of this intense blizzard will grind your productions to a halt as you focus on surviving. If you make it, though, there is light on the other side.

Choices also play a crucial part in Frostpunk 2 – and actions have consequences.

While one can make basic choices for little buffs or debuffs, the major choices in Frostpunk 2 are truly game-changing. One of the early choices I ran into was to either collapse a mine and kill the kids working inside or snuff out a fire and save the kids but lose the mine. I thought I did the right thing, but later on the kids got mad at me. We lost our fuel source, and as a result, my heat tax went up, and I had to pay more fuel per week. That’s just one example, but they are fun choices and have real results.

I did have a couple of bugs. Sometimes, when I load back in, my cooldowns will show as being ready, but they aren’t ready. Then, I have to wait until they reset, which is annoying. When the Whiteout hits, I get some sound issues. Outside of that, I did have some frame drops, but I didn’t get any game crashes.

With its unique blend of strategy, survival, and city building, Frostpunk 2 stands as one of the best titles of 2024.

Frostpunk 2 Review

Reviewed On: PC (A digital code was provided)
Release Date: September 20, 2024
MSRP: $44.99
Platforms: PC
Developer: 11 bit studios
Publisher: 11 bit studios
Alternative Reviews: Push Square, GamingTrend, TechRaptor
Aggregate Scores: Metacritic, OpenCritic

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The Plucky Squire Review https://www.gamersheroes.com/honest-game-reviews/the-plucky-squire-review/ https://www.gamersheroes.com/honest-game-reviews/the-plucky-squire-review/#respond Tue, 17 Sep 2024 16:38:59 +0000 https://www.gamersheroes.com/?p=145638 The Plucky Squire oozes creativity and charm on every page.

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2024 has already proven to be a great year for indie games, and All Possible Futures and Devolver Digital’s The Plucky Squire has the potential to be another great. Does the game have enough charm to promise a good ending?

The Plucky Squire Review


The Plucky Squire follows the adventure of Jot and his friends throughout a storybook. Jot is The Plucky Squire, and is a bit of a hero in this world.

As said hero, you have to help out the citizens. As luck would have it, a local wizard needs help finding an item. It’s a simple mission and acts as a tutorial for the game. Once you find the items, you have to fight a Honey Badger boss to get them. The fight plays out like a boxing match and is pretty fun, but since it’s the first boss, you get through it quickly.

After winning the fight, a different wizard casts a spell and starts to spread a bit of darkness in the world. You drop the items off, set out with your friends, and go to stop Humgrump before he does anything bad.

When you finally get to the top of the tower to meet with Humgrump, he reveals that this is all a storybook, and Jot always wins in the end. Using his magic, Humgrump throws The Plucky Squire out of the book and into the real world so that he can change the story to his liking. From there, you need to get back into the book and stop Humgrump.

To do this, you need to get back into the book. The game is mostly split up into two parts: the storybook and the room.

The room is when Jot is outside the book. He’s a little miniature in a room full of paintings, supplies, and other art. Enemies out here will take Jot down quickly, since you don’t have your sword to start with in the art room. This risk is worth it, though, because Jot can bring items from the real world back into the book and vice versa. Once Jot can help alter the book from the outside, he can then fight back against Humgrump and save his story.

The combat in The Plucky Squire is simple, yet impactful. You have a basic attack and a roll to start with, but you can get more moves and upgrade as you progress. One of the early moves is a sword toss. This will let you hit enemies far away and help to cancel their attacks so you can reach them.

There are other upgrades like spin attacks and jump attacks as well, but I mostly spent my cash on upgrading my damage to finish off enemies more quickly. While I wouldn’t call the combat system deep, it has some combos for those who like that type of thing.

Outside of combat, you will mostly be doing puzzles. The puzzles in The Plucky Squire are not hard, but they will make you think. One of the early ones I ran into had me doing a few different things.

First, there are words on the page since this is a storybook. You can remove certain words and then replace them with other words to change the scene. By doing that, I was able to switch the page from a forest to some ruins, and it gave me an opening to push my block through.

From there, I switched a couple more words and made a small frog a big frog, for no real reason, minus getting an achievement. Most of the puzzles are very creative all around.

Then there are the boss fights. These are really more like mini-games than actual fights, and you can even skip them if they are too hard. The Honey Badger boxing match had you dodging and using two buttons to either jab or hook. Another boss fight had me shooting arrows at the boss while shooting down his projectiles.

They are all more than just hack-and-slash arenas with extra enemies spawning, which is excellent. You won’t get super hard Dark Souls-type bosses here, but you’ll still get some very memorable encounters during your playthrough.

The Plucky Squire honest Review

Honestly, I don’t have much to critique about the game. You can’t skip cutscenes, which is always a bummer, but they’re all really short. The biggest annoyance I had was during a stealth part (it’s always stealth, right?).

Outside the book, I had to sneak around some bugs that would instantly kill me if they saw me. So I got to a point and ran because I knew I could make it. Well, the bug got close, a little kill cutscene played, and I died. I could have made the run if I had been given a choice, but the kill animation caught me and forced my character to stop. It annoyed me, but you don’t have to do those sections for very long.

The Plucky Squire oozes creativity and charm on every page. It stands aside Balatro and Animal Well as one of the best indie games of the year.

The Plucky Squire Review

Reviewed On: PC (A digital code was provided)
Release Date: September 17, 2024
MSRP: $29.99
Platforms: PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, PC
Developer: All Possible Futures
Publisher: Devolver Digital
Alternative Reviews: Push Square, GamingTrend, TechRaptor
Aggregate Scores: Metacritic, OpenCritic

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Dead Rising Deluxe Remaster Review https://www.gamersheroes.com/honest-game-reviews/dead-rising-deluxe-remaster-review/ https://www.gamersheroes.com/honest-game-reviews/dead-rising-deluxe-remaster-review/#respond Tue, 17 Sep 2024 15:06:06 +0000 https://www.gamersheroes.com/?p=145799 While the changes are minimal, Dead Rising Deluxe Remaster's shambling undead have never looked better. Fans of the original and newcomers alike will find plenty of zombie-slaying fun.

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Eighteen years after the original, Capcom is heading back to the mall that started it all with Dead Rising Deluxe Remaster. Should players pack their bags for Willamette?

Dead Rising Deluxe Remaster Review


Dead Rising Deluxe Remaster begins with players flying into a town in the middle of a lockdown. You play as Frank West, a freelance journalist looking for his next big scoop. As you fly in and start taking pictures, you quickly find out things are not looking good.

Zombies have taken the town over, and survivors are meeting up at a mall. Looking for answers, you drop at the mall to see what you can figure out. Things quickly get bad when an old woman opens up the front doors and lets the horde of zombies in.

Retreating back to the security room, you begin to put pieces of what happened together. Some sort of outbreak occurred, and people started biting each other, making it spread even faster. Now, you are stuck here for the next 72 hours until your chopper comes back to pick you up.

In the meantime, you search for answers, help survivors get to safety, and, of course, kill zombies and crazy people. Overall, with the campaign and the post-game content, you are looking at about 20 hours of action.

Things are pretty simple – at least, when you start. All you have to do is kill some zombies and help people out. You can think of zombies in the game like cannon fodder. I had over 3,000 kills by the end of my playthrough, and you could easily get higher if you use cars to run them over.

They are fun to kill and a great way to test new weapons or get photo ops. When night comes, though, you need to watch out. Zombies become way more aggressive, and their damage can add up. If you get taken down and bit, you lose three HP. Note that the early game only has five HP to start; add the Psychopaths into the mix, and things get tricky.

The Psychos are the game’s mini-bosses, and you typically need to kill them to progress on the main story or to rescue other survivors. You get EXP by killing zombies and Psychos, but the big points come from bringing back survivors.

On top of that, you have a limited amount of time to deal with the crazies and rescue people before they either die or escape—pressure on top of pressure in this game. I think it’s possible to save everyone in your first playthrough if you time it correctly, but I definitely didn’t. I was too busy messing around with the games and copious amounts of weapons.

Anything you can see in this game that you can pick up can be used as a weapon. Benches, gumball machines, swords, bloody hands, teddy bears, bats, chainsaws, and frying pans are just a few of the weapons you can find in the game.

From what I’ve been told, the blue chainsaw was broken in the original game, and it still is here. That thing wrecks zombies and crazies alike, and if you get the Blade book, it will last way longer. There is just one problem with there being so many weapons and books to pick up: your inventory space is super limited at the start.

When you start the game, you can only hold five items, which isn’t enough when you have dozens of toys you can pick up around you. You can hold more as you level up, but even then, you are always picking and choosing between weapons, healing items, and books to keep your weapons stronger. Even in the end, I only had a couple of free extra spaces. The little blue chainsaw that the Clown Pyscho drops is still powerful, so I recommend using that once you get it; just make sure you have the Blade book to make it last longer.

There are some annoyances still in the game. The Psychos in the Jeep respawn still, so you have to kill them over and over or ignore them. The survivor AI can also still be very hit-and-miss. They will listen, but they get caught up on objects and zombies quite often.

Some of the Psychopaths have not aged very gracefully either. It was always a bit weird, but now it’s pretty cringe. Other than that, I didn’t have any bugs or crashes.

While the changes are minimal, Dead Rising Deluxe Remaster’s shambling undead have never looked better. Fans of the original and newcomers alike will find plenty of zombie-slaying fun.

Dead Rising Deluxe Remaster Review

Reviewed On: PlayStation 5 (A digital code was provided)
Release Date: September 19, 2024
MSRP: $49.99
Platforms: PlayStation 5, Xbox Series X|S, PC
Developer: Capcom
Publisher: Capcom
Alternative Reviews: Noisy Pixel, GINX.TV, God is a Geek
Aggregate Scores: Metacritic, OpenCritic

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Madden NFL 25 Review https://www.gamersheroes.com/honest-game-reviews/madden-nfl-25-review/ https://www.gamersheroes.com/honest-game-reviews/madden-nfl-25-review/#respond Tue, 27 Aug 2024 02:30:13 +0000 https://www.gamersheroes.com/?p=145373 Always having class while still being humble, Madden NFL 25 continues the series' grand legacy.

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A staple in the gaming space, this year brings a shiny new Madden with Madden NFL 25. Does this latest iteration warrant another trip to the gridiron?

Madden NFL 25 Review


Starting out, players can take on some training and practice matches, or can alternatively jump into the classic Franchise mode or Superstar mode. There’s also the Ultimate Team, where you can buy packs and make your own team.

While these modes might be limited, I think we can all agree that we are all here to play some football.

In Superstar mode, you can pick from a few key positions and enter the NFL as a Rookie in the draft. I choose QB, but you can be a receiver, running back, linebacker, or cornerback as well.

After assigning your stats and running the NFL Combine, you enter the draft and wait to see where you land. As a QB, I figured I had a few choices, and I was hoping for Minnesota, so I could rely on the insane stats of Justin Jefferson.

Do you want to know who is right after Minnesota? The New York Jets.

Apparently, just like in real life, everyone is sick of Aaron Rodgers, and the Jets dropped him. I admittedly almost re-rolled my character, but I decided to play through the preseason.

I’m glad I did because my receivers and tight end were solid. Not only that, but I also managed to make my way to the Division Championship, but lost to the Ravens in my first year. Since you are only playing one position, the amount you can do for the team is limited.

Between games, you can chat with teammates to get minor buffs to things like throwing power, accuracy, catch in traffic, or some helpful blocking. You also don’t get much say in trades or pick-ups in the off-season, so you can really only focus on improving yourself.

Practice between games will give you slight exp boosts, and you can use your skill points to get permanent upgrades from there. It’s a fun mode for sure, but I still prefer Franchise mode.

Franchise mode is the classic. You pick a team and control it entirely for a season, trying to get to the Superbowl. In addition, you are responsible for off season recruiting, scouting, and other plans. There is an Owner mode that lets you manage the team differently, but I spent limited time there.

This is also where you can do the fantasy draft, which puts all players into the draft pool and makes everyone start from scratch. It can be fun for a few games, but I think I prefer the Lions now that they are a decent team.

When you pick a team, you can then decide how you want to run it. I’m not sure if this is new or not, but you can now play offense, defense, or the key moments of the game. It’s a good addition, since I am terrible at defense and good at offense.

You do let the AI control things, which is a gamble, but at least you can play the parts of the game you like. The most important thing is that you can control the trades, letting you build the team you want – an Ultimate Team, so to speak.

This year’s Ultimate Team is much like the others; building the best team will cost you. I had never played this mode before, but I had to try it to see how the online play worked. My free packs got me a few decent players, and I went into a match to see if there would be any lag.

There was thankfully no lag; just a monstrous beat down that made me wish the game had a mercy rule. The next two matches were much closer, and I actually won one, and there was still no lag. The servers seem to be rock solid in Madden NFL 25 – a huge plus.

As for the bad, sometimes the AI does dumb things, but that is par for the course.

The catching seems a little odd this year. If a ball bounces off a player, and they are caught up on each other, the ball sort of floats some and gives them a chance to catch it. It’s great when your player catches the ball, but terrible when you get an interception. These are just minor annoyances, but they are noticeable; thankfully, there are no bugs or crashes to speak of.

Always having class while still being humble, Madden NFL 25 continues the series’ grand legacy. MVPs will have a blast, while newcomers can treat this as a good jumping on point.

Madden NFL 25 Review

Reviewed On: PlayStation 5 (A digital code was provided)
Release Date: August 15, 2024
MSRP: $69.99
Platforms: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, PC
Developer: EA Orlando
Publisher: EA Sports
Alternative Reviews: GamingBolt, COGconnected, Screen Rant
Aggregate Scores: Metacritic, OpenCritic

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SteamWorld Heist 2 Review https://www.gamersheroes.com/honest-game-reviews/steamworld-heist-2-review/ https://www.gamersheroes.com/honest-game-reviews/steamworld-heist-2-review/#respond Mon, 05 Aug 2024 18:00:48 +0000 https://www.gamersheroes.com/?p=144441 Fans of the SteamWorld series will be happy with Heist 2. If you like steam bots and robot pirates - and who doesn't? - pick this one up.

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Less than three months after being first shown off, Thunderful’s SteamWorld Heist 2 launches is a pretty quiet month. Should players head out for the Great Sea?

SteamWorld Heist 2 Review


SteamWorld Heist 2 kicks off with players having a skeleton crew and their ship impounded by the Navy – talk about humble beginnings.

However, your crew is deathly loyal, and they help you get your submarine back. While that puts a huge mark on your back from said Navy, you were also planning to steal from them anyway.

You travel the ocean helping out other Steambots by clearing out levels and getting more fresh water. As you progress, you get additional crew members, better ship parts, and even more fame and glory. The ultimate goal? Rally the troops, push back the darkness, and keep the water free from oppression.

The story of this ragtag crew becoming something greater than themselves is certainly a good one, but the real story comes from Captain Leeway. Leeway lost his gun arm, his sub, and his confidence before the start of the game, and you have to help him earn it back.

Being the son of the great Krackenbane, he has a lot to live up to, and that pressure often overwhelms him. Despite this, his crew is adamant that he is the man to lead them. They believed in him, and as a result, I believed in him.

At that point, the rest of SteamWorld Heist 2’s story didn’t matter much to me; it was now all about getting my man his gun arm back and regaining his confidence.

To do this, you take on missions from various areas of the world. Most are quick affairs, with SteamWorld 2 having that “one more run” feeling in spades. Mission types vary, but since the game has “Heist” in the title, one is often stealing loot from someone or something.

On that note, players will have a set amount of turns to get said loot before it disappears. After securing the loot, players will have to fight back to the ship to escape. How one actually gets to the loot is up to you, because this game really lets you play the way you want to play.

For instance, there are no penalties for playing on easy or even quitting a level. Each character starts with a class, but you are highly encouraged to swap their class. In fact, not only is it encouraged, but on higher difficulties, it is mandatory. By switching to other classes, you can then learn the moves from that class.

Let’s say you are a Sniper, but you want to be able to move really far and shoot each time. By swapping into the Flanker class, you can Wheel and Deal, which lets you move twice and then shoot.

As for the combat itself, it’s pretty simple – at least, at first. Every class has their own weapon type and starts with one or two abilities.

For instance, Reapers can kill an enemy and then shoot again because they killed someone. Engineers can put down cover and eventually heal allies as well. Melee charges in, and bashes enemy bots to bits.

It’s a simple system, but depending on your skills, classes, and weapons, you can make some incredible things happen. There is nothing like missing with your sniper only to have the bullet bounce off an icicle, which falls onto an explosive barrel and kills three enemies. Happy accidents, as Bob Ross would say.

When you aren’t scraping bots, you are exploring the overworld in your sub. When you first get it, the sub is bare bones; in fact, it can’t even go underwater. As you progress, though, you get new weapons, engines, and boosts and can go underwater.

You can think of this sub as a separate character from the rest of your crew; it needs to be managed, upgraded and kept safe for you to succeed. The best part is that all you have to do is steer and aim; the guns fire on their own. That might sound annoying, but the contrast between combat and open-world exploration is a welcome one.

Besides, it’s nice just to spin the stick until enemy boats sink.

Between missions, you can also hang out at bars to buy items, recruit new allies, and sometimes even receive missions. The bar is also where you will call it a night to rest up your crew.

After you rest, any missions you complete will reward you with bounty coins that you can spend on items, more water, and other upgrades. Any coins not spent are converted to water, and you are reset to zero each day. It’s just another incentive to grind missions for more loot and EXP.

I didn’t run into any bugs or crashes, but there were a couple of annoyances. When aiming down and to the right, your skill bar will sometimes get in the way. The worst part is that a big box with the skill description pops up and takes up a large chunk of that bottom-right sector.

I don’t know if I missed the prompt to remove the box, but man, it was annoying. You can work around it, but you shouldn’t have to. I also had a pretty jarring difficulty spike at one point. I went back and grinded for a bit, and it was good again, but it hit me like a truck.

Fans of the SteamWorld series will be happy with Heist 2. If you like steam bots and robot pirates – and who doesn’t? – pick this one up.

SteamWorld Heist 2 Review

Reviewed On: PC (A digital code was provided)
Release Date: August 8, 2024
MSRP: $29.99
Platforms: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, PC
Developer: Thunderful Development
Publisher: Thunderful Publishing
Alternative Reviews: God is a Geek, RPGFan, COGConnected
Aggregate Scores: Metacrtiic, OpenCritic

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Kunitsu-Gami: Path of the Goddess Review https://www.gamersheroes.com/honest-game-reviews/kunitsu-gami-path-of-the-goddess-review/ https://www.gamersheroes.com/honest-game-reviews/kunitsu-gami-path-of-the-goddess-review/#respond Wed, 17 Jul 2024 19:21:22 +0000 https://www.gamersheroes.com/?p=143946 Kunitsu-Gami: Path of the Goddess is one of those games that will have you going back for one more quick level.

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A year after first being revealed, Capcom’s Kunitsu-Gami: Path of the Goddess launches during a quiet bit of July. Is this Goddess worth protecting, or should you go back to farming in The First Descendant?

Kunitsu-Gami: Path of the Goddess Review


Kunitsu-Gami: Path of the Goddess follows Soh, a guardian of the Goddess Yoshiro. A skilled warrior, Soh sets out to purge the land of demons and monsters known as Seethe.

However, Soh simply isn’t strong enough to protect Yoshiro on his own. As the pair work their way down the mountain, they travel to villages, caverns, and outposts as they find villagers the Seethe trapped in fleshlike cocoons.

Using energy gifted from the Goddess, Soh can open up these cocoons and change the villagers into fighters, thieves, priests, and even Sumo wrestlers. With their combined might, they protect Yoshiro from the enemy and set out to help her get down the mountain.

Path of the goddess honest review

Kunitsu-Gami: Path of the Goddess is broken up into levels, with each level containing a certain amount of villagers you can recruit. At first, this number is small, averaging around four villagers. I was hoping to bring villagers from each level to the next, but that isn’t how it works.

Instead, after clearing a level, you will then be able to fight the boss of the area, and beating them normally unlocks a new class for your villagers. The villagers will then stay behind in that area and rebuild, giving you more healing items, new talismans, and even EXP to make your classes stronger. It’s a simple system, but one that will have you replaying levels to get more loot.

Speaking of replaying levels, each one has hidden objectives that you don’t see until you beat a level. Bosses are typically time battles, giving you a few minutes to clear the stage and move on. Your more typical missions might want you to find all the pots you can break, purify some animals, take no damage, or even beat the mission without lighting any lamps.

If you complete the optional objectives in real-time, you will still get the reward at the end of the level. Some of them are impossible until you get further in the game, though, and this means sometimes you HAVE to replay levels to get 100%.

A typical level will have you escort Yoshiro down a path until she gets to a gate. Once at the gate, you can purify it and move to the next part of the map or complete the level. During the day you purify the Seethe infection, free villagers, and can even dig up treasure with thieves.

At night, however, the Seethe comes out, and your only objective is to protect Yoshiro. Combat is about as basic as it gets, with some light attacks and heavy attacks. You can combo the two, but don’t expect Devil May Cry combos or anything like that.

Players will also get a special move that charges up over time or by killing enemies. The one I liked was the flaming sword, but you can get a few different ones as you progress in the game.

Path Of The Goddess game Review

The game’s best strength is the fact that the villagers you recruit can protect Yoshiro on their own if you position them right. The enemies spawn from the gate and are invincible once they step out. That part is annoying, but the more annoying part is that you take damage if you sit at their spawn.

While you can camp the spawn point, you need to do it from a respectful distance, or else you all die quickly. Once you understand this, you can place the units a few feet out from the spawn and let them go wild. It is a very satisfying feeling to watch all the enemies die before they can even set foot near Yoshiro.

Outside the combat and escorting the Goddess, you will also set out to repair villages, which nets EXP to level up your villager classes. The base levels are pretty generic, with more HP and more attack-type upgrades, but get more advanced down the line.

For instance, Archers can get fire arrows, Lumberjacks can do power attacks and gain a wider attack radius, and Thieves learn to pick locks. The hardest part here is deciding which points to put into what class, because you won’t be able to max every class. Thankfully, you can reset the points if you need to and rebuild your army.

h Of The Goddess Review

When it comes to annoyances, Yoshiro will only follow the path, and during boss fights, she stands still. This can sometimes be a problem because a rampaging centipede boss will just trample her to death because you can’t kill it quickly enough.

If she dies, you have to redo the whole encounter. Other times, I’ve had the AI archers just ignore a flying enemy as it goes right by them and heads to Yoshiro. Maybe it’s there to keep you on your toes, but it is still irritating. I didn’t run into any major bugs or crashes.

Kunitsu-Gami: Path of the Goddess is one of those games that will have you going back for one more quick level. If you’re still on the fence, check out the demo and get yourself hooked.

Kunitsu-Gami: Path of the Goddess Review

Reviewed On: PlayStation 5 (A digital code was provided)
Release Date: July 18, 2024
MSRP: $49.99
Platforms: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, PC
Developer: Capcom
Publisher: Capcom
Alternative Reviews: GamingTrend, Inverse, Noisy Pixel
Aggregate Scores: Metacritic, OpenCritic

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