Casey Scheld Reviews Archives - GamersHeroes https://www.gamersheroes.com/honest-game-reviews/casey-scheld-reviews/ Short and accurate game guides designed to save you time and effort. Honest Game Reviews, Breaking News, & More Fri, 29 Nov 2024 22:18:23 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 https://www.gamersheroes.com/wp-content/uploads/2018/04/cropped-Gamers-Heroes-Site-Icon-32x32.jpg Casey Scheld Reviews Archives - GamersHeroes https://www.gamersheroes.com/honest-game-reviews/casey-scheld-reviews/ 32 32 XENOTILT: HOSTILE PINBALL ACTION Review https://www.gamersheroes.com/honest-game-reviews/xenotilt-hostile-pinball-action-review/ https://www.gamersheroes.com/honest-game-reviews/xenotilt-hostile-pinball-action-review/#respond Fri, 29 Nov 2024 22:18:22 +0000 https://www.gamersheroes.com/?p=148768 XENOTILT: HOSTILE PINBALL ACTION’s three-tiered table provides a triple threat of action.

The post XENOTILT: HOSTILE PINBALL ACTION Review appeared first on GamersHeroes.

]]>
Delightfully devilish action awaits with the release of WIZNWAR and FLARB’s DEMON’S TILT follow-up XENOTILT: HOSTILE PINBALL ACTION. Promising face-melting action, should players go all “Raiders of the Lost Ark” with this pinball fantasy?

XENOTILT: HOSTILE PINBALL ACTION Review


While XENOTILT is technically a pinball game, simply calling it that is an absolute disservice to what it has on tap.

Set on the derelict SAMARITAN ship, XENOTILT’s three-tiered board is packed with a number of bosses that must be taken down with the power of pinball wizardry.

With bosses like the Malware Cosmic Pirate Queen HERA, the Swarm Protector CHRYSALIS, and the Weaponized Blackjack Dealer MECHA-NEKO, XENOTILT: HOSTILE PINBALL ACTION provides plenty of character from the first ball launch.

With the mission set, XENOTILT: HOSTILE PINBALL ACTION proudly gives players the tools needed to pull this mission off with style. While pinball rules still apply with flippers and tilting, turrets with designated ammo, Multiplier Matrixes with ball locks, and even upgradable Varia Bullets add plenty of depth to its proceedings.

During each of our initial runs of XENOTILT: HOSTILE PINBALL ACTION, we got acclimated to each of these different mechanics. While everything from Tilt Dangers to unlockable areas from Protocols added some extra steps, we greatly appreciated their inclusion.

There is admittedly a lot going on, but those looking to just put their nose to the grindstone and keep the momentum going will feel right at home with its rock-solid pinball physics. If you want a ball to go a certain direction in XENOTILT, pure skill will get you there.

Before too long, we were wheeling and dealing with the best of them. While our leaderboard scores usually ended up in the puny millions compared to the sheer scope of the Billionaire’s Club, XENOTILT: HOSTILE PINBALL ACTION is a score-chaser’s dream. 

(On that note, major shoutout to rber’s chart-topping 1891.45 billion score as of this writing- it’s nice to have a goal to beat!)

Outside of the main Normal Mode, a Hardcore Mode with one ball and punishing difficulty, and a Time Attack Crisis Mode that puts 20 minutes on the clock, XENOTILT also changes things up with its EX-Mode.

In it, players will be able to check out additional bonus rooms, some clever challenges, and the rescue a number of survivors and be a hero. It adds an extra layer of action, and we’re looking into jumping right back in to “git gud”

Rounding things out in XENOTILT: HOSTILE PINBALL ACTION is a truly stellar presentation. Between its constant flash, synthesized sound, detailed spritework, and steady beats, we were enamored when playing this on a projector.

Besides, hearing “Multiplier Up,” “Super Jackpot!” and “Wow!” provided that sweet dopamine rush and never got old.

XENOTILT: HOSTILE PINBALL ACTION’s three-tiered table provides a triple threat of action. This hyperkinetic title might deliver a sensory overload with a lot to keep track of, but its brief learning curve leads to an incredibly high skill ceiling we just couldn’t get enough of.

XENOTILT: HOSTILE PINBALL ACTION Review

Reviewed On: PC (A digital code was provided)
Release Date: November 14, 2024
MSRP: $14.99
Platforms: PC
Developer: WIZNWAR, FLARB
Publisher: FLARB
Alternative Reviews: PC Gamer
Aggregate Scores: Metacritic

Review Policy | Scoring Policy | Meet the Reviewer

The post XENOTILT: HOSTILE PINBALL ACTION Review appeared first on GamersHeroes.

]]>
https://www.gamersheroes.com/honest-game-reviews/xenotilt-hostile-pinball-action-review/feed/ 0
Rage of the Dragons NEO Review https://www.gamersheroes.com/honest-game-reviews/rage-of-the-dragons-neo-review/ https://www.gamersheroes.com/honest-game-reviews/rage-of-the-dragons-neo-review/#respond Sun, 17 Nov 2024 00:03:19 +0000 https://www.gamersheroes.com/?p=148207 While Rage of the Dragons NEO packs a steep learning curve, this fighter greatly rewards those that put in the effort.

The post Rage of the Dragons NEO Review appeared first on GamersHeroes.

]]>
Proving that tag-team fighters are twice as nice, QUByte Interactive looks to the Neo-Geo with their new release Rage of the Dragons NEO. With two-on-two bouts and plenty of new content, do these Double Dragons work in double time?

Rage of the Dragons NEO Review


Released more than 20 years ago, Rage of the Dragons for the Neo-Geo MVS/AES managed to make a name for itself with its tag-team action. 

Featuring a four-button setup, players can perform some incredible moves as they combo people to kingdom come. Dodges, dashes, and duplex attacks can lead to some incredibly stylish battles – just the way we like it. There’s also health management to worry about, and players can “Surrender” for more meter in what amounts to the ultimate sacrifice.

This is made doubly so when considering its diverse cast. Double Dragon staples Billy and Jimmy bring that old school cool to the bout, and muscle-bound meathead Abubo also takes up valuable real estate with his massive pecks.

Rage of the Dragons NEO also features priests, afro-packing kung-fu legends, and fat wrestlers. Each one plays wildly different from one another, and finding out how each one pairs up is a thrilling feeling.

Just be warned that Rage of the Dragons NEO packs a hefty learning curve. Those that resort to mashing buttons or trying to play like Street Fighter are in for a rude awakening. We cut our teeth on the easiest setting (1), but the devout fighters can crank it up to the hardest one (8).

Whiff an attack – or worse, a super – and players will be thrust into a barrier as opponents whittle down one’s health bar. We’re new to the title and it took a fair amount of time for things to click, but after experimenting with characters and finding the proper flow, we greatly enjoyed ourselves. Put simply, those who invest the time into Rage of the Dragons NEO will be handsomely rewarded.

Thankfully Rage of the Dragons NEO packs a number of modern features that ease this difficulty curve. A Training Mode features a wealth of settings and Move Lists, Dragon’s Challenges allow players to take on a survival-like mode, and there’s even settings in Arcade Mode that let players tweak things down to the tiniest detail.

Of course, those that are brave enough to take the fight online can experience silky smooth play with Rage of the Dragons NEO’s rollback netcode. We got our booties handed to us on a silver platter, but we do appreciate how everything “just works.” Players more experienced than us can also rise the ranked with its Ranked Bouts, rising the ranks from Rookie to earn the coveted Dragon Insignia.

Rounding things out in Rage of the Dragons NEO is a jukebox with a number of different tunes that players can check out. Nothing revolutionary, but a nice touch.

While Rage of the Dragons NEO packs a steep learning curve, this fighter greatly rewards those that put in the effort. The team at QUByte Interactive gave plenty of love to Rage of the Dragons NEO, making it the definitive way to play this cult classic.

Rage of the Dragons NEO Review

Reviewed On: PC (A digital code was provided)
Release Date: November 14, 2024
MSRP: $19.99
Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch
Developer: QUByte Interactive
Publisher: QUByte Interactive, Piko Interactve
Alternative Reviews: God is a Geek, Nintendo Life
Aggregate Scores: Metacritic, OpenCritic

Review Policy | Scoring Policy | Meet the Reviewer

The post Rage of the Dragons NEO Review appeared first on GamersHeroes.

]]>
https://www.gamersheroes.com/honest-game-reviews/rage-of-the-dragons-neo-review/feed/ 0
Taiko no Tatsujin: Rhythm Festival Review https://www.gamersheroes.com/honest-game-reviews/taiko-no-tatsujin-rhythm-festival-review/ https://www.gamersheroes.com/honest-game-reviews/taiko-no-tatsujin-rhythm-festival-review/#respond Sat, 09 Nov 2024 23:25:02 +0000 https://www.gamersheroes.com/?p=148057 Taiko no Tatsujin: Rhythm Festival features a killer setlist, a great difficulty curve, and a splash of flash.

The post Taiko no Tatsujin: Rhythm Festival Review appeared first on GamersHeroes.

]]>
Originally released for the Nintendo Switch, the beat marches on with the release of Bandai Namco’s Taiko no Tatsujin: Rhythm Festival for new-gen consoles and the PC. Players have been joining Don-chan and his musical adventures for decades – does this release carry on the series’ storied legacy?

Taiko no Tatsujin: Rhythm Festival Review


Set in the hopping Omiko City, Taiko no Tatsujin: Rhythm Festival kicks things off with a drumroll (and then some) with its signature rhythm-based gameplay. Supporting drum controllers and regular controllers/keyboards, players time red and blue note overlaps with button presses. 

In true arcade fashion, players will set out to fill their Soul Gauge and try and go for a high score. There’s also Taiko no Tatsujin’s flashy presentation proudly on display, filled to the brim with color and excitement. Even the series’ longtime mascots make an appearance, along with newcomer Kumo-kyun for good measure.

From there, players can fly solo or with up to three friends in Taiko no Tatsujin: Rhythm Festival. In the case of the latter, its Party Mode gives players to team up for different parts of a song if they so choose – a nice touch. For those who’d rather duke it out, there’s also an Online Mode to see who’s the very best (like no one ever was).

Gameplay in Taiko no Tatsujin: Rhythm Festival stays true to the series, with drumrolls, different difficulty settings (including the aptly-named “Extreme,”), and pinpoint precision. The game is very strict with the proper timing, and some of the note strings can be relentless, but there’s the chance to adjust said timing to help dial things in.

For those looking to get good, Taiko no Tatsujin: Rhythm Festival’s “Improvement Support” functionality allows players to practice the more difficult sections of a song. This functionality adds a tremendous amount of replayability, and the chance to obtain “Section Crowns” based on hits makes it all the sweeter. 

The same goes with Taiko no Tatsujin: Rhythm Festival’s setlist. Featuring Demon Slayer’s “Gurenge,” Neon Genesis EVANGELION’s “A Cruel Angel’s Thesis,” and plenty of other hits, the base setlist of Taiko no Tatsujin: Rhythm Festival features mass appeal. There’s also VOCALOID and some game music (including Persona 5’s signature bop “Life Will Change”) to round things out.

Do note that those looking to experience every song Taiko no Tatsujin: Rhythm Festival has to offer will need to pony up for a subscription to the Taiko Music Pass. Featuring more than 500 songs, three months of the pass currently retails for $9.99

There’s also the question posed regarding the longevity of the Taiko Music Pass, especially with songs being discontinued. The base setlist of Taiko no Tatsujin: Rhythm Festival is still solid, but this still stings nonetheless. Do note that there are select song packs that can be purchased individually as well.

Taiko no Tatsujin: Rhythm Festival features a killer setlist, a great difficulty curve, and a splash of flash. While the subscription-based Taiko Music Pass is a questionable addition, this title is well worth a drum solo (or quartet).

Taiko no Tatsujin: Rhythm Festival Review

Reviewed On: PC
Release Date: November 6, 2024
MSRP: $49.99
Platforms: PC, PlayStation 5, Xbox Series X|S, Nintendo Switch
Developer: Bandai Namco
Publisher: Bandai Namco

Alternative Reviews: Attack of the Fanboy, Vooks, EGM
Aggregate Scores: Metacritic, OpenCritic

Review Policy | Scoring Policy | Meet the Reviewer

The post Taiko no Tatsujin: Rhythm Festival Review appeared first on GamersHeroes.

]]>
https://www.gamersheroes.com/honest-game-reviews/taiko-no-tatsujin-rhythm-festival-review/feed/ 0
Sonic X Shadow Generations Review https://www.gamersheroes.com/honest-game-reviews/sonic-x-shadow-generations-review/ https://www.gamersheroes.com/honest-game-reviews/sonic-x-shadow-generations-review/#respond Thu, 07 Nov 2024 19:31:57 +0000 https://www.gamersheroes.com/?p=147946 Sonic X Shadow Generations is twice as nice, featuring the same stellar campaign from the original release along with a solid side-story featuring the Ultimate Life Form Shadow the Hedgehog.

The post Sonic X Shadow Generations Review appeared first on GamersHeroes.

]]>
The blue blur is back for another anniversary bash – this time with Shadow the Hedgehog in tow – with the release of SEGA’s Sonic X Shadow Generations. Should players pack their bags for another retro revival, or is this generation played out?

Sonic X Shadow Generations Review


Sonic Generations garnered generally favorable reviews (just ask Metacritic) when it originally launched for the PlayStation 3 and Xbox 360 more than a decade ago. 

It’s easy to see why – its selection of levels pulls from classic stages from the original SEGA Genesis release up to Sonic Colors in a multiverse adventure before it was cool. 

As players take on Dr. Eggman and the evil Time Eater as both Classic Sonic and Modern Sonic, fan-favorite areas like the Green Hill Zone, Chemical Plant Zone, and City Escape. Its selection of levels is all killer and no filler – just the way we like it.

Classic Sonic’s stages are side-scrolling affairs like the days of old. While the physics are a bit different compared to those found in Sonic Mania and the like, they get the job done. Meanwhile, Modern Sonic adds an extra dimension fans of later releases have come to know and love. 

While players can’t go wrong either way with both Sonics, we preferred Modern Sonic’s levels as opposed to those from Classic Sonic. We’re dyed in the (blue) wool 2D Sonic fans through and through, but Sonic Generations does 3D better with more dynamic elements, sheer speed, and just a better sense of flow.

Just note that the Sonic Generations part of Sonic X Shadow Generations is a bit on the short side, clocking in at a few hours. There’s side objectives that can be done, Red Rings to collect, and those oh-so-important high rankings to earn, but this adventure proves to be quicker than Sonic himself.

However, Sonic X Shadow Generations also features a segment with the Ultimate Life Form Shadow the Hedgehog. New to this release, Shadow Generations gives this malcontent time to shine with a completely different section that can be accessed from the main menu.

For longtime fans of Sonic Adventure 2, Shadow the Hedgehog, and other later releases, players will join Shadow for levels like Sonic Heroes’ Rail Canyon, Sonic Forces’ Sunset Heights, and other deeper cuts. The same 2D/3D structure is also in Shadow Generations, though Act 2 features the side-scrolling elements this go-around.

Shadow does keep things interesting with a number of Doom powers he steadily accumulates alongside his signature Chaos Spear and Chaos Control moves. It helps differentiate him from that faker Sonic with differences in each level.

Just note that Shadow Generations has been designed as a side story. Most stages are fairly straightforward affairs, with a number of cutscene and quick time elements causing players to wait around for seconds at a time. 

When there’s a high rank on the line, it oftentimes feels like players are twiddling their thumbs rather than engaging in the action – a big no-no when it comes to the Sonic series. Despite not hitting the highs of Sonic Generations proper, Shadow Generations is still worth a playthrough for anybody that picks up Sonic X Shadow Generations.

Sonic X Shadow Generations is twice as nice, featuring the same stellar campaign from the original release along with a solid side-story featuring the Ultimate Life Form Shadow the Hedgehog. While this new content doesn’t quite hit the same highs with a number of hands-off sequences, it’s still worth a go for those who just can’t get enough of this malcontent.

Sonic X Shadow Generations Review

Reviewed On: Nintendo Switch
Release Date: October 25, 2024
MSRP: $49.99
Platforms: PC, PlayStation 5, Xbox Series X|S, Nintendo Switch
Developer: SEGA
Publisher: SEGA

Alternative Reviews: Movie Games and Tech, Checkpoint Gaming, Digital Chumps
Aggregate Scores: Metacritic, OpenCritic

Review Policy | Scoring Policy | Meet the Reviewer

The post Sonic X Shadow Generations Review appeared first on GamersHeroes.

]]>
https://www.gamersheroes.com/honest-game-reviews/sonic-x-shadow-generations-review/feed/ 0
BEHEMOTH Review https://www.gamersheroes.com/honest-game-reviews/behemoth-review/ https://www.gamersheroes.com/honest-game-reviews/behemoth-review/#respond Mon, 04 Nov 2024 18:13:13 +0000 https://www.gamersheroes.com/?p=147809 While BEHEMOTH sets out to hit those oh-so-important dopamine receptors, the end result is far more frustrating than fun.

The post BEHEMOTH Review appeared first on GamersHeroes.

]]>
Taking a break from crashing castles, The Behemoth studio lives up to its name with its new title BEHEMOTH.

Should players get to flapping in this “dodge n’ flap” arcade extravaganza, or is this bird cooked?

BEHEMOTH Review


Taking to the skies, the chicken mascot of The Behemoth studio sets out to collect their flock in what amounts to a more a casual adventure. The ultimate goal? Get these little chickadees to each of the floating nests in the sky, collect a mountain of oversized candy corn that can then be exchanged for cosmetics, and shoot for the high score for the leaderboards.

However, there are countless dangers awaiting this blue and white chicken in BEHEMOTH. From flying kitchen hatchets to cracked egg shells, running into any one of these threats causes one’s amassed birds to scatter like dust in the wind. Screw up enough times, and one’s goose (er, chicken) is cooked.

BEHEMOTH is simple by design, featuring a flap button and directional movement. For those that have played titles like the infamous Flappy Bird on mobile devices, BEHEMOTH uses a system not unlike the one found in that title.

However, when put into practice, BEHEMOTH proves to be far more frustrating than fun for all but the most hardened player. While the mechanics are fairly easy to understand, putting any semblance of strategy into its gameplay quickly goes foul.

The titular chicken in BEHEMOTH is a ragdoll, bouncing around without a care in the world. There were times where we were jettisoned from a coffee cup to a celery stick to a spiky object without any reasonable time to possibly react. While BEHEMOTH does let you know where the nearest nest is, and there are fairly low checkpoint requirements when players first start out each run, it just isn’t enough.

As a result, gameplay in BEHEMOTH feels more like an object of happenstance than a game of skill. While there are power-ups like sunflower seed shields and laser beams that can shoot through the mess, we often felt like things were out of our control. 

We get it – BEHEMOTH is not a pro-level eSport by any stretch of the imagination and we need to “git gud.” However, it got to the point where it felt like swimming upstream. Put simply, this is an unfair title – not something one wants to hear when there are daily leaderboard on the line.

Unfortunately the presentation found in BEHEMOTH most certainly does not help its case. The bright colors and colorful vibes are meant to hit those dopamine receptors, but in practice the end result felt grating. There’s also the looping music that feels drawn out; more tracks would have gone a long way.

It should be worth noting that BEHEMOTH is poorly optimized as well. During our brief runs, our fans kicked into overdrive and our computer actually turned off due to the sheer stress. This is far from a gameplay showcase, and hopefully future patches alleviate this problem.

While BEHEMOTH sets out to hit those oh-so-important dopamine receptors, the end result is far more frustrating than fun. Randomness has its place, but not at the expense of the overall gameplay experience.

BEHEMOTH Review

Reviewed On: PC
Release Date: October 31, 2024
MSRP: $3.59
Platforms: PC
Developer: The Behemoth
Publisher: The Behemoth
Aggregate Scores: Metacritic

Review Policy | Scoring Policy | Meet the Reviewer

The post BEHEMOTH Review appeared first on GamersHeroes.

]]>
https://www.gamersheroes.com/honest-game-reviews/behemoth-review/feed/ 0
Abathor Review https://www.gamersheroes.com/honest-game-reviews/abathor-review/ https://www.gamersheroes.com/honest-game-reviews/abathor-review/#respond Mon, 04 Nov 2024 17:48:23 +0000 https://www.gamersheroes.com/?p=147785 An epic platforming challenge awaits all those that brave Abathor’s trials.

The post Abathor Review appeared first on GamersHeroes.

]]>
With swords at the ready, Pow Pixel Games and JanduSoft are channeling their inner Conan the Barbarian with their new 2D platformer Abathor. Does this title make Ahnuld proud, or does it lack muscle?

Abathor Review


Things are looking pretty grim from the offset – demons have broken through the titular Gates of Abathor, and the tortured Atlantians are desperate for help. Enter the player, who chooses from one of four different heroes to hack, slash, and dash their way to close these gates and dispel this evil that has taken over the land.

Choosing between Crantor, Sais, Kritias, and Azaes, each character in Abathor packs a wildly different playstyle just waiting for players to master.

For instance, traditional brawlers will enjoy Crantor’s mighty sword swings and dodge roll with i-Frames, Soulsborne style. Meanwhile, those with a penchant for speed should check out Crantor and his ability to get in and out (hopefully) in the blink of an eye. 

Players will need all the help they can get to get through Abathor’s many different worlds and stages. Countless bats, lizardmen, and demons – not to mention traps, bottomless pits, and obelisks – stand between players and victory.

Those weaned on the Castlevania titles of old will greatly appreciate the general vibes Abathor taps into. From careful platforming to sub-weapons that can be launched at an arc (you know the one), Abathor is a loving tribute to the titles that kept the 8- and 16-bit generations glued firmly to their couches.

Just note that when we say Abathor is a tribute to the platformers of old, we mean it. Figuring out the quirks (we’ll lovingly call them “features”) of each character and their movement patterns is an absolute must. What might seem rigid at first becomes second nature before too long.

Abathor’s stages end up tapping into this challenge as well. Auto-scrollers, boat rides, elevators of doom, vertical waterfall climbs, and plenty of boss fights can lead to some swearing – we’ll fess up. However, even after getting knocked-back by yet another crow, players will be all too eager to try, try again.

Feel like Abathor might be too difficult to brave? No need to worry – there are a number of accommodations that help take the edge off. For one, a traveling merchant can accept the Orichalcum you collect for a number of buffs for each run. Players can also defeat multiple foes and exchange their souls for currency if they feel like going forth on a path of destruction.

There’s also the chance to try an easier difficulty level (we’re talking 99 credits) and bring some friends along. This is a meaty title, and it is not for those looking for hand-holding, but Abathor manages to be challenging without being too overly unfair. As with the classics, level and pattern recognition are an absolute must.

An epic platforming challenge awaits all those that brave Abathor’s trials. Those willing to cut their teeth with its “traditional” controls will enjoy taking on this demonic horde.

Abathor Review

Reviewed On: PC (A digital code was provided)
Release Date: July 25, 2024
MSRP: $14.99
Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch
Developer: Pow Pixel Games
Publisher: JanduSoft
Alternative Reviews: GameGrin, Nintendo Life, Nindie Spotlight
Aggregate Scores: Metacritic, OpenCritic

Review Policy | Scoring Policy | Meet the Reviewer

The post Abathor Review appeared first on GamersHeroes.

]]>
https://www.gamersheroes.com/honest-game-reviews/abathor-review/feed/ 0
Vengeance Hunters Review https://www.gamersheroes.com/honest-game-reviews/vengeance-hunters-review/ https://www.gamersheroes.com/honest-game-reviews/vengeance-hunters-review/#respond Sun, 03 Nov 2024 16:08:18 +0000 https://www.gamersheroes.com/?p=147767 Vengeance Hunters pays glorious tribute to the 90s-era of beat-em-ups with fists-a-flying.

The post Vengeance Hunters Review appeared first on GamersHeroes.

]]>
Developed for the legendary Neo-Geo MVS and AES hardware (remember when?),  Nalua Studio’s Vengeance Hunters comes out of the gate with some serious 90s cred. Is this new-school old-school beat-em-up worthy of SNK’s big red beast?

Vengeance Hunters Review


Set in a megalopolis filled to the brim with mutants, monsters, and mayhem, the titular Vengeance Hunters Candy, Golem, and Loony set out to deliver (what else?) vengeance on the high-rolling suit men that set fire to their home.

Letting their fists do the talking, Vengeance Hunters hits all the right notes for the beat-em-up genre. As players take on rot-walkers, knife-packing thugs, and gun-wielding henchmen, they’ll keep their chins up – and their health up – as they take down foes en masse.

Vengeance Hunters’ combat gives players a number of options to dispel of this title’s many different evil forces. Each of these three heroes packs a light attack, heavy attack, jump, signature move, and charge attack that can come in clutch when things get heated.

Taking cues from beat-em-up greats like Capcom’s Alien vs. Predator, Vengeance Hunters lets players stun enemies, juggle them like the new clown in town, and run the combo meter up to double digits. Launching foes into the stratosphere and tagging a friend in for an action duet never gets old.

Each of the three characters in Vengeance Hunters provides a wildly different style of play, but rest assured; this is one speedy title. From the robot Golem’s nasty pile-drives, to the cyborg Loony’s flying fists of justice, each character packs a move list just waiting to be mastered.

There’s also an ending for each character with some stills that features pure Saturday morning cartoon cheese. While these segments – and the greater story segments as a whole – are nothing too revolutionary for the genre, they are still a welcome addition that adds character and charm to the title.

The environments of Vengeance Hunters are par for the course, taking players through wastelands, laboratories, and even the far reaches of space throughout is five different stages. 

As a result, Vengeance Hunters ends up being a bit tried-and-true when it comes to its level selection. While each stage has unique elements like side-scrolling bike sections, exploding TNT boxes, and freakin’ laser beams that must be timed, it’s still sticks to the beat-em-up suite of levels a little too closely. Not a deal breaker, but still worth noting.

Despite this, Vengeance Hunters’ presentation is at the top of its class, perfectly channeling the 90s era of beat-em-ups. Sprite-work is packed with detail, everything is fluid, and the music perfectly complements Vengeance Hunters’ fast and frenzied action. If Vengeance Hunters were to be released during the Neo-Geo MVS’ heyday back in the 90s, you better believe it’d turn heads and steal quarters at the local arcade.

Vengeance Hunters pays glorious tribute to the 90s-era of beat-em-ups with fists-a-flying. While the level selection sticks a little too close to genre staples, those looking for some good old-fashioned street justice have found their second coming.

Vengeance Hunters Review

Reviewed On: PC
Release Date: October 27, 2024
MSRP: $19.99
Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, SNK Neo-Geo AES/MVS
Developer: Nalua Studio
Publisher: Nalua Studio
Alternative Reviews: New Game Old Flame
Aggregate Scores: Metacritic

Review Policy | Scoring Policy | Meet the Reviewer

The post Vengeance Hunters Review appeared first on GamersHeroes.

]]>
https://www.gamersheroes.com/honest-game-reviews/vengeance-hunters-review/feed/ 0
Shadows of the Damned: Hella Remastered Review https://www.gamersheroes.com/honest-game-reviews/shadows-of-the-damned-hella-remastered-review/ https://www.gamersheroes.com/honest-game-reviews/shadows-of-the-damned-hella-remastered-review/#respond Fri, 25 Oct 2024 16:33:34 +0000 https://www.gamersheroes.com/?p=147134 Shadows of the Damned: Hella Remastered is not for everyone.

The post Shadows of the Damned: Hella Remastered Review appeared first on GamersHeroes.

]]>
Originally released a good two console generations ago, Grasshopper Manufacture and NetEase’s Shadows of the Damned: Hella Remastered is gearing up to take players on a first-class ticket to hell this Halloween. 

Featuring big names and an even bigger boner (we’ll explain), should players jet off on this otherworldly road trip?

Shadows of the Damned: Hella Remastered Review


A tale as old as time, Shadows of the Damned: Hella Remastered tasks players with saving their kidnapped main squeeze from evil.

Don’t mistake Shadows of the Damned: Hella Remastered for a feel-good lovey-dovey tale; the protagonist Garcia “Fucking” Hotspur is far too crass for that. As he hits the Underworld with his trusty skelly bro Johnson, they both have a bone to pick with Fleming. 

The original Shadows of the Damned established itself as a cult classic with its grungy style, haunting tunes, and third-person over-the-shoulder action that mirrors that of fellow horror haunt Resident Evil 4 (another Shinji Mikami title). Think headshots, upgrades (via gems), and melee attacks galore – it all flows well, even if it feels like you’ve seen it before.

It’s just a shame the game doesn’t respect the player – objectives are zoomed in at any opportunity, the dreaded yellow paint is here as a yellow glow that is used gratuitously, and there are even giant red weakspots on bosses.

For those that grew up with Grind house flicks, Shadows of the Damned: Hella Remastered makes an attempt to channel this same energy – even if it can get a little too childish for its own good. 

While we admittedly enjoyed the PS360 title more than a decade ago, the humor ended up feeling more of what an edgy teenage would enjoy when revisiting this adventure in 2024. We hate to say it, but its vulgar language, “Boner” weaponry (including the “Big Boner” after a saucy phone call), pissing and crapping demons, and pube doors felt more cringe than cool – and we’re far from prudes.

Gameplay-wise, players will quickly become acquainted with the powers of light and darkness throughout its five chapters and approximately seven hour tale. One can use the almighty Light Shot to stun foes and do a brutal finisher, but the all-consuming darkness takes away health and serves as armor for foes.

Breaking things up are side-scrolling segments; while we could take them or leave them, we do appreciate their inclusion nonetheless.

Shadows of the Damned: Hella Remastered changes things up from the original release with a number of subtle tweaks. A handful of new costumes appear, along with New Game+ and support for 4K resolutions.

Do be warned that this release is a bit buggy Using a humble yet mighty 3060ti, we encountered slowdowns, unresponsive buttons, enemies stuck in the scenery, and even crashes throughout our playthrough. However, this review was done pre-release, and your mileage may vary.

Shadows of the Damned: Hella Remastered is not for everyone. While its over-the-shoulder action and moody vibes previously established the original as a cult classic, its overly edgy style, poor optimization, and derivative gameplay make this version feel more like a dark shadow compared to the industry greats.

Shadows of the Damned: Hella Remastered Review

Reviewed On: PC (A digital code was provided by NetEase and Grasshopper Manufacture)
Release Date: October 31, 2024
MSRP: $24.99
Platforms: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, PC
Developer: Grasshopper Manufacture
Publisher: Grasshopper Manufacture
Alternative Reviews: Gamereactor UK, PCGamesN, Game Rant
Aggregate Scores: Metacritic, OpenCritic

Review Policy | Scoring Policy | Meet the Reviewer

The post Shadows of the Damned: Hella Remastered Review appeared first on GamersHeroes.

]]>
https://www.gamersheroes.com/honest-game-reviews/shadows-of-the-damned-hella-remastered-review/feed/ 0
Grapple Dogs: Cosmic Canines Review https://www.gamersheroes.com/honest-game-reviews/grapple-dogs-cosmic-canines-review/ https://www.gamersheroes.com/honest-game-reviews/grapple-dogs-cosmic-canines-review/#respond Mon, 14 Oct 2024 13:58:19 +0000 https://www.gamersheroes.com/?p=147106 Grapple Dogs: Cosmic Canines is twice as nice, with pixel-perfect physics between two playable characters. While most enemies don’t put up much of a fight, Grapple Dogs: Cosmic Canines channels the best platformers for a dog-gone good time.

The post Grapple Dogs: Cosmic Canines Review appeared first on GamersHeroes.

]]>
The great Beyond awaits with the release of Medallion Games and Super Rare Originals’ Grapple Dogs: Cosmic Canines, a platformer with a grappling twist. Featuring new worlds, new characters, and new jams, does this sequel to Grapple Dogs promise a “dog-gone” good time?

Sorry, too easy!

Grapple Dogs: Cosmic Canines Review


The multiverse phenomenon has spread across multiple mediums as of late, and Grapple Dogs: Cosmic Canines continues the trend.

After Pablo the Labrador saved the day from NUL in the original, things kick off with man’s best friend paying a trip to the Cosmic Gateway, getting swept up in an alternate dimension in the process. There’s no rest after his dimension hop; turns out the ancient evil Vyr has awakened and the Allkrystal is broken.

What’s a pup to do?!

No need to worry; Grapple Dogs: Cosmic Canines is plural for a reason. Joining Pablo this go-around is Luna, who packs her own suite of skills. This dynamic duo both feature grappling hooks, wall jumps, and spot-on physics. Everything is incredibly smooth and responsive, with momentum (and in some levels, rhythm – spoiler alert) being the name of the game.

This especially comes into play with their pair of grappling hooks – chaining attacks and flying through the air with relative ease had us being like water, finding that perfect flow through each of its different areas. For those who feel especially confident in their abilities, there’s also a Time Trial mode and select challenges (think Super Smash Bros.) with medals players can gun for (heh).

Do note that there are some differences between the two in Grapple Dogs: Cosmic Canines to keep things interesting. Pablo’s punch dishes out damage with some pep in his step. He can also bounce on enemies like so many platforming legends of old – exactly what you’d expect.

However, Luna’s move set features speedy air dashes with i-frames, a lack of hopping and bopping, and a warm gun. In the case of the last one, players can swing and fire and start blasting.

That’s just the start – Grapple Dogs: Cosmic Canines takes this already great formula and builds upon it with a number of special level abilities. 

Much like a certain mustachioed plumber, there are power-ups like the Electro Pulse and Chloroblaster that grant level-specific powers. Said powers are also carefully woven into the fabric of each stage, changing the way players approach different sections – and even bosses.

Of course, great stage layouts bring great secrets. There are a number of areas off the beaten path in Grapple Dogs: Cosmic Canines that bring with them a number of goodies, encouraging players to truly immerse themselves in each world. We still have a number of secrets to find after our initial play through to cash in at Toni’s Shop (just don’t call it that).

Just note that the core combat of Grapple Dogs: Cosmic Canines is a bit on the easy side. Most enemies are relegated to cannon fodder, but don’t mistake this title for being a walk in the park; there are plenty of buzz saws, switches, and freakin’ laser beams to humble players.

Grapple Dogs: Cosmic Canines is twice as nice, with pixel-perfect physics between two playable characters. While most enemies don’t put up much of a fight, Grapple Dogs: Cosmic Canines channels the best platformers for a dog-gone good time.

Grapple Dogs: Cosmic Canines Review

Reviewed On: PC
Release Date: September 12, 2024
MSRP: $17.99
Platforms: PC, Nintendo Switch, Xbox Series X|S
Developer: Medallion Games
Publisher: Super Rare Games
Alternative Reviews: God is a Geek, Tech-Gaming, Digital Chumps
Aggregate Scores: Metacritic, OpenCritic

Review Policy | Scoring Policy | Meet the Reviewer

The post Grapple Dogs: Cosmic Canines Review appeared first on GamersHeroes.

]]>
https://www.gamersheroes.com/honest-game-reviews/grapple-dogs-cosmic-canines-review/feed/ 0
Slackers – Carts of Glory Review https://www.gamersheroes.com/honest-game-reviews/slackers-carts-of-glory-review/ https://www.gamersheroes.com/honest-game-reviews/slackers-carts-of-glory-review/#respond Tue, 08 Oct 2024 15:09:40 +0000 https://www.gamersheroes.com/?p=146911 Slackers - Carts of Glory is made up of the concepts of a plan, featuring an interesting idea and stretching it a bit too thin for a full release. The end result feels like a fun minigame, something that is good for a lazy afternoon rather than a skill-based addiction.

The post Slackers – Carts of Glory Review appeared first on GamersHeroes.

]]>
Electric vehicles might be good for the environment, but nothing is more eco-friendly than the tried-and-true shopping cart.

Enter Falling Saints’ Slackers – Carts of Glory: a racing game where players can hit the road with these supermarket staples. Should players go out for what amounts to the ultimate beer run, or do we need some help on aisle 10?

Slackers – Carts of Glory Review


While players are setting out to save the world in some of this season’s top titles like Metaphor: ReFantazio and Frostpunk 2, Slackers – Carts of Glory throws players into a far more serious dilemma.

With the store closing soon, it’s up to one’s slacker friends to barrel down the hill AQAP (as quick as possible) and make a beer run before they have a sober evening on their hands.

Needless to say, the Dude Abides.

However, if one wants to drink and drive, a car is out of the question. Slackers – Carts of Glory changes things up by giving players a shopping cart to get to their destination, letting players barrel down each of its hills without a care in the world.

As one would expect, Slackers – Carts of Glory’s four wheeled wonders aren’t quite modern marvels. Brakes are nonexistent, and the most control players will have is a jump, push, and scoot.

Unfortunately, some of these mechanics work better than others. Slackers – Carts of Glory prides itself on simplicity and danger, but the system doesn’t always work. With each run clocking in at around a minute, each area is short enough to master, overcoming nasty wipe outs from dump trucks and curbs.

Players can also easily respawn in Slackers – Carts of Glory at their leisure and grab additional beer cans to get their stamina back up (just like in real life). The stamina system is fairly generous, and it’s easy to hit top speeds before too long.

As a result, Slackers – Carts of Glory’s system is a bit of an acquired taste. While it can be fun hitting the perfect line, the limited tools for the job will not appeal to everyone. We ended up struggling a bit with its system, feeling that it was a bit limited. While intentional by design, it didn’t quite gel for us.

Even when one masters each of these shopping carts, each run can just as easily be undone by a curb clipping or some other random bit of nonsense. There is some skill involved, but Murphy’s Law reigns supreme.

On that same note, there just isn’t a lot of substance to Slackers – Carts of Glory. The whole title feels like a glorified minigame, and while players can get beer for their alter of chug to unlock additional levels, it’s over sooner rather than later.

Slackers – Carts of Glory is made up of the concepts of a plan, featuring an interesting idea and stretching it a bit too thin for a full release. The end result feels like a fun minigame, something that is good for a lazy afternoon rather than a skill-based addiction.

Slackers – Carts of Glory Review

Reviewed On: PC
Release Date: September 18, 2024
MSRP: $12.99
Platforms: PC
Developer: Falling Saints
Publisher: Falling Saints
Alternative Reviews: GameVaultHQ
Aggregate Scores: Metacritic

Review Policy | Scoring Policy | Meet the Reviewer

The post Slackers – Carts of Glory Review appeared first on GamersHeroes.

]]>
https://www.gamersheroes.com/honest-game-reviews/slackers-carts-of-glory-review/feed/ 0